The B.Tech in Computer Science & Engineering with Specialization in Gaming Technology is designed to blend core computing principles with advanced game development and immersive technologies. This four-year programme builds strong foundations in programming, algorithms, data structures, and software engineering, while introducing students to game design, computer graphics, AR, VR, and real-time rendering.
Students gain hands-on experience with industry-standard tools and engines, enabling them to create interactive games, simulations, and virtual environments. With a strong focus on innovation, live projects, internships, and industry exposure, the programme prepares graduates to excel in the rapidly growing global gaming and immersive technology industry.
Four Year (4) course with two semesters in a year.
MoUs with gaming studios, AR/VR companies, animation firms, and technology organisations.
Monthly industry expert sessions, game developer talks, and alumni interactions to enhance practical learning.
Incubation centre support for game startups, indie studios, and innovative interactive projects.
Strong industry involvement in live game development projects, simulations, hackathons, and academic collaborations.
In India, gaming and AR/VR professionals with 4–5 years of experience earn competitive salaries depending on skillset, company, and location.
The global gaming and immersive technology market is projected to grow significantly, driven by mobile gaming, e-sports, AR/VR adoption, and metaverse innovations.
Opportunities are expanding across gaming studios, animation companies, AR/VR startups, simulation firms, and tech enterprises globally.
There are several postgraduate programmes and specialised degrees you can pursue after completing a B.Tech in Computer Science & Engineering (Gaming Technology), such as:
It is a four-year undergraduate engineering programme that combines core computer science subjects with specialised training in game development, computer graphics, AR, VR, game engines, and interactive technologies.
The programme duration is 4 years (8 semesters) for First Year Engineering. Direct Second Year candidates complete the course in 3 years (6 semesters).
For First Year Engineering, candidates must have passed HSC with Physics and Mathematics along with one additional approved subject and secured minimum required marks. A valid MHT-CET or JEE Main score is required. Diploma holders and other eligible candidates can apply for Direct Second Year admission.
Yes, a valid MHT-CET score is required for Maharashtra State candidates. However, a non-zero positive JEE Main score is also accepted as per admission norms.
Students gain hands-on exposure to programming languages such as C, C++, Python, and C#, along with industry-standard tools like Unity Engine, Unreal Engine, AR/VR development platforms, and computer graphics frameworks.
Yes. The programme focuses on practical exposure through live industry projects, internships, workshops, hackathons, and collaborative industry engagements.
Graduates can work as Game Developers, AR/VR Developers, Graphics Programmers, Technical Artists, Simulation Engineers, Game Designers, and more. Opportunities exist in gaming studios, animation firms, AR/VR companies, and software development organisations.